Gunslinger Gear

Guns, gloves, boots.

Cityslicker Duds

Coats and clothes for every occasion.

Doc Toppers

Bowlers, stetsons, the occasional eyewear.

Talismans

Relics, charms, tokens of authority.

Currency

Spendables of all sorts.

Reputation

Your standing in the community.

Dollars

NorteAmericano dollars. Not the only currency in Amarillo, but certainly the preferred one.

Revolver Bullet

Useful for many things. Shooting monsters is only one.

Usables

Treasures, mementos, relics.

Not to be opened until you've finished reading New England in November and Fifty Miles South of Lexington.

Consumables

Nostrums, drinkables, tobaccos and other treatlets.

A Bottle of Hoffenstader Honey Wheat

"Brewed right here in Amarillo by Dougie and Carmine Hoffenstader, your hometown hopsmasters!"

A Kentucky Cigar

The wrapper is blue-green, and gilded, and features a fine-looking horse. Obviously this is a top-quality smokable.

Doc Roslyn's Patent Nostrum

All natural. Plant-based. Highly addictive. Don't overdo it.

Ally: Warren Castillo

Warren Castillo of the Amarillo Jackrabbits.

A Grim Bargain

You and "Padre" Charlie understand each other all too well.

Ally: Jack Ishiguro

Jack Ishiguro of the Amarillo Jackrabbits.

Ally: Miz Nils

Miz Nils of the Amarillo Jackrabbits.

A Reader of New England and Lexington

You have read New England in November and Fifty Miles South of Lexington.

Version

Game version number.

Game version number.
Thanks for playing Zero Summer!

Paladin

Your ethical Orientation. Your concerns are mercy, compassion and justice.

Man in Black

Your ethical Orientation. Your concerns are self-empowerment and getting things done.

Seer of Rabbits

You have seen rabbits and struggle to un-see them.

Hallowed Ground

You've been taken in by the strange beautiful kindnesses of the Mission.

The Harvestmen

You're following the trail of the Harvestmen

The Roughriders' Indiscretion

You saw a Roughrider pocket a revolver. That kind of information is valuable and dangerous.

H. Traeger and Ms. Chanticleer

Amarillo's pre-eminent gunsmith and baker are having an affair. You know at least some of the dirty details.

Helping the Brothers Skunk

The Skunk brothers' farm is a local institution; you've lent a hand to keep it running.

Burning Burning Burning Burning

Fire reflecting in a watery mirror.

Time of Day

The time of day.

Date

Today's date.

White Noise

The unnatural world is becoming all too real.

Cityslicker

Social Style.

Doc

Mental Style.

Gunslinger

Physical Style.

The Ministry of Black Powder

You're helping "Padre" Charlie with his good works.

Chipped Tooth

The point of a tooth. The whole of it must be quite large.

Ornithologist's Notebook

A dog-eared Moleskine filled with notes, locations, and neatly rendered watercolors.

20th Century Penny

An old but well-polished US penny. Minted in 1960. Just the thing to throw into the fountain at St. Francis's.

An Invitation from Ms. Chanticleer

A handwritten note from the owner of Butterloaf Bakery. It reads: "Gratitude for services rendered. Do come see me some lazy afternoon. You'll find running a bakery builds strong arms. And hands."

The Door

A Tarot card. It shows a door in a meadow and a man in front doing a handstand, one leg crossed over the other.


Warren Castillo

The first friendly face you saw in Amarillo, Warren's. A Jackrabbit of some authority, although really who can tell. His door, he said, is always open.

Opportunities

Draw cards from here to raise your Styles, meet your Allies, and risk your Antagonists.

The Mercurial Jackrabbit

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

His door may always be open, but whether Warren's inside is another story. When he can be found, he's solicitous and curious if also slightly withdrawn; at other times his absence is a strange ache, as from some small familiar thing suddenly gone from your bedside table.

Perhaps Not

Your plate is already full.


Opportunities

Your plate is already full.

Opportunities always come around again.


Gunslinger Gear

Guns, gloves, boots.

Cityslicker Duds

Coats and clothes for every occasion.

Doc Toppers

Bowlers, stetsons, the occasional eyewear.

Talismans

Relics, charms, tokens of authority.

Currency

Spendables of all sorts.

Reputation

Your standing in the community.

Dollars

NorteAmericano dollars. Not the only currency in Amarillo, but certainly the preferred one.

Revolver Bullet

Useful for many things. Shooting monsters is only one.

Usables

Treasures, mementos, relics.

1 x A Wrapped Package from Absolom the Tinker

Not to be opened until you've finished reading New England in November and Fifty Miles South of Lexington.

Consumables

Nostrums, drinkables, tobaccos and other treatlets.

A Bottle of Hoffenstader Honey Wheat

1 x A Bottle of Hoffenstader Honey Wheat

"Brewed right here in Amarillo by Dougie and Carmine Hoffenstader, your hometown hopsmasters!"

A Kentucky Cigar

The wrapper is blue-green, and gilded, and features a fine-looking horse. Obviously this is a top-quality smokable.

Doc Roslyn's Patent Nostrum

All natural. Plant-based. Highly addictive. Don't overdo it.

Ally: Warren Castillo

Warren Castillo of the Amarillo Jackrabbits.

A Grim Bargain

You and "Padre" Charlie understand each other all too well.

Ally: Jack Ishiguro

Jack Ishiguro of the Amarillo Jackrabbits.

Ally: Miz Nils

Miz Nils of the Amarillo Jackrabbits.

A Reader of New England and Lexington

You have read New England in November and Fifty Miles South of Lexington.

Version

Game version number.

Game version number.
Thanks for playing Zero Summer!

Paladin

Your ethical Orientation. Your concerns are mercy, compassion and justice.

Man in Black

Your ethical Orientation. Your concerns are self-empowerment and getting things done.

Seer of Rabbits

You have seen rabbits and struggle to un-see them.

Hallowed Ground

You've been taken in by the strange beautiful kindnesses of the Mission.

The Harvestmen

You're following the trail of the Harvestmen

The Roughriders' Indiscretion

You saw a Roughrider pocket a revolver. That kind of information is valuable and dangerous.

H. Traeger and Ms. Chanticleer

Amarillo's pre-eminent gunsmith and baker are having an affair. You know at least some of the dirty details.

Helping the Brothers Skunk

The Skunk brothers' farm is a local institution; you've lent a hand to keep it running.

Burning Burning Burning Burning

Fire reflecting in a watery mirror.

Time of Day

The time of day.

Date

Today's date.

White Noise

The unnatural world is becoming all too real.

Cityslicker

Social Style.

Doc

Mental Style.

Gunslinger

Physical Style.

The Ministry of Black Powder

You're helping "Padre" Charlie with his good works.

Chipped Tooth

The point of a tooth. The whole of it must be quite large.

Ornithologist's Notebook

A dog-eared Moleskine filled with notes, locations, and neatly rendered watercolors.

20th Century Penny

An old but well-polished US penny. Minted in 1960. Just the thing to throw into the fountain at St. Francis's.

An Invitation from Ms. Chanticleer

A handwritten note from the owner of Butterloaf Bakery. It reads: "Gratitude for services rendered. Do come see me some lazy afternoon. You'll find running a bakery builds strong arms. And hands."

The Door

A Tarot card. It shows a door in a meadow and a man in front doing a handstand, one leg crossed over the other.


Opportunities

Draw cards from here to raise your Styles, meet your Allies, and risk your Antagonists.

Travel Around Town

Amarillo was once a largeish city; even now it covers a lot of ground...

Pinned

Pinned

A Country Doc

Unlocked with Doc 1 - you have 12; Unlocked when Date is:

May 21, 2026 - Morning (you have this)

May 21, 2026 - Afternoon

May 21, 2026 - Evening

Amarillo is bracketed by stone, sand and sky...

Small-Town Cityslicker

Unlocked with Cityslicker 1 - you have 13; Unlocked when Date is:

May 21, 2026 - Morning (you have this)

May 21, 2026 - Afternoon

May 21, 2026 - Evening

Compared to the big cities up norte, Amarillo is a smear in the desert...


Gunslinger Gear

Guns, gloves, boots.

Cityslicker Duds

Coats and clothes for every occasion.

Doc Toppers

Bowlers, stetsons, the occasional eyewear.

Talismans

Relics, charms, tokens of authority.

Currency

Spendables of all sorts.

Reputation

Your standing in the community.

Dollars

NorteAmericano dollars. Not the only currency in Amarillo, but certainly the preferred one.

Revolver Bullet

Useful for many things. Shooting monsters is only one.

Usables

Treasures, mementos, relics.

Not to be opened until you've finished reading New England in November and Fifty Miles South of Lexington.

Consumables

Nostrums, drinkables, tobaccos and other treatlets.

A Bottle of Hoffenstader Honey Wheat

"Brewed right here in Amarillo by Dougie and Carmine Hoffenstader, your hometown hopsmasters!"

A Kentucky Cigar

The wrapper is blue-green, and gilded, and features a fine-looking horse. Obviously this is a top-quality smokable.

Doc Roslyn's Patent Nostrum

All natural. Plant-based. Highly addictive. Don't overdo it.

Ally: Warren Castillo

Warren Castillo of the Amarillo Jackrabbits.

A Grim Bargain

You and "Padre" Charlie understand each other all too well.

Ally: Jack Ishiguro

Jack Ishiguro of the Amarillo Jackrabbits.

Ally: Miz Nils

Miz Nils of the Amarillo Jackrabbits.

A Reader of New England and Lexington

You have read New England in November and Fifty Miles South of Lexington.

Version

Game version number.

Game version number.
Thanks for playing Zero Summer!

Paladin

Your ethical Orientation. Your concerns are mercy, compassion and justice.

Man in Black

Your ethical Orientation. Your concerns are self-empowerment and getting things done.

Seer of Rabbits

You have seen rabbits and struggle to un-see them.

Hallowed Ground

You've been taken in by the strange beautiful kindnesses of the Mission.

The Harvestmen

You're following the trail of the Harvestmen

The Roughriders' Indiscretion

You saw a Roughrider pocket a revolver. That kind of information is valuable and dangerous.

H. Traeger and Ms. Chanticleer

Amarillo's pre-eminent gunsmith and baker are having an affair. You know at least some of the dirty details.

Helping the Brothers Skunk

The Skunk brothers' farm is a local institution; you've lent a hand to keep it running.

Burning Burning Burning Burning

Fire reflecting in a watery mirror.

Time of Day

The time of day.

Date

Today's date.

White Noise

The unnatural world is becoming all too real.

Cityslicker

Social Style.

Doc

Mental Style.

Gunslinger

Physical Style.

The Ministry of Black Powder

You're helping "Padre" Charlie with his good works.

Chipped Tooth

The point of a tooth. The whole of it must be quite large.

Ornithologist's Notebook

A dog-eared Moleskine filled with notes, locations, and neatly rendered watercolors.

20th Century Penny

An old but well-polished US penny. Minted in 1960. Just the thing to throw into the fountain at St. Francis's.

An Invitation from Ms. Chanticleer

A handwritten note from the owner of Butterloaf Bakery. It reads: "Gratitude for services rendered. Do come see me some lazy afternoon. You'll find running a bakery builds strong arms. And hands."

The Door

A Tarot card. It shows a door in a meadow and a man in front doing a handstand, one leg crossed over the other.


A Gunslinger in Amarillo

There are endless opportunities here for you to brush up on all the things a gunslinger needs to know.

This is one of Zero Summer's "grind" cards. "Grind" cards can be replayed as often as you like. And most of their branches have a chance to produce a Rare Success, which will significantly increase one of your Styles and yield certain other benefits as well.

Opportunities

Draw cards from here to raise your Styles, meet your Allies, and risk your Antagonists.

Hammer and Tongs

Gunslinger

Physical Style.

A straightforward challenge

Hammond Traeger is short-staffed and needs a hand pouring bullets. His usual apprentice is out with a case of forge-lung. He brushes off questions about whether it's contagious; the doctor, he explains, assured him it was neither viral nor bacterial.

            9
            You need Gunslinger 9 (you have 14)

            9
            Unlocked with Gunslinger 9 - you have 14

Operational Support

Gunslinger

Physical Style.

A straightforward challenge

The Roughriders periodically sweep the city for gun caches. They're looking for a spotter to help them clear the neighborhood around the Highrise Hotel. Gangs with loose interpretations of the Rule of One often squirrel away guns, bullets and heavier ordnance. Everywhere is a potential hiding place: abandoned buildings, converted stretches of sewer, even dead trees with false knot-holes.

            7
            You need Gunslinger 7 (you have 14)

            7
            Unlocked with Gunslinger 7 - you have 14

Cleaning House for the Pony Express

Gunslinger

Physical Style.

A straightforward challenge

Word is that that a Pony Express carrier is due in tomorrow, and Governor Berkshire will show his appreciation to anyone who clears out the Pony Express office beforehand. Abandoned buildings tend to attract varmints, pests and squatters -- especially in Amarillo, and even the Pony Express office. Carriers tend to be particular about their spaces being clear. And given how much Amarillo depends on them, it's no surprise the governor is taking extra precautions.

            5
            You need Gunslinger 5 (you have 14)

            5
            Unlocked with Gunslinger 5 - you have 14

Bullets for Little Japan

Gunslinger

Physical Style.

A straightforward challenge

Traeger the gunsmith on Short Vine is looking for someone to deliver a package to Little Japan, an apartment building on the west side of town where every unit is owned by one large Japanese-American family. According to Traeger, they're secretive, stand-offish, and endlessly thirsty for bullets. No one but him will do business with them.

            4
            You need Gunslinger 4 (you have 14)

            4
            Unlocked with Gunslinger 4 - you have 14

Keeping the Peace

Gunslinger

Physical Style.

A straightforward challenge

The beating heart of Amarillo's commercial district is the Wall Market, a sprawling parking lot bazaar and former supermarket where you can buy or barter anything you desire. Petty theft is obviously a problem.

A doughman for Butterloaf Bakery is looking for warm bodies to fill the morning security shift. A bad case of food poisoning from the salmon jerky stall has the regular crew doing the Texas two-step. The way the doughman tells it, they're having a graphic morning. Borderline tragic.

            3
            You need Gunslinger 3 (you have 14)

            3
            Unlocked with Gunslinger 3 - you have 14

Getting to Know the Roughriders

Gunslinger

Physical Style.

A straightforward challenge

The local police -- the Roughriders -- have exactly two jobs: keeping the Rule of One and handling the local unnatural fauna. The chief of police is fiercely-mustached Nicco Carfora. He's asked for a civilian volunteer to take one of the Roughriders' aging motorcycles out for a loop around the nearby farms and snoop for unnatural activity.

            1
            You need Gunslinger 1 (you have 14)

            1
            Unlocked with Gunslinger 1 - you have 14

Doc Roslyn's Free Clinic

Gunslinger

Physical Style.

A very modest challenge

Health and wellness south of the Wall often means taking two shots and calling nobody in the morning. Not so in Amarillo, where Doc Roslyn's Free Clinic tends to the infirmities of the high and low alike. The Clinic prescribes many nostrums -- most are sugar or penicillin -- but Doc Roslyn is an accomplished surgeon. And without anesthesia, she's always looking for volunteers to help subdue livelier patients.

            11
            You need Gunslinger 11 (you have 14)

            11
            Unlocked with Gunslinger 11 - you have 14


We're All In It Together

Operational Support

Gunslinger

Physical Style.

A straightforward challenge

You and a pair of Roughriders comb the west side for guns. People scatter before your belching roaring motorcycles.  At every stop, different faces watch you from a distance: cultured pale blonde ones at the rifle cache by the pond in Thompson Memorial Park, tanned stubbled ones atop brown leather lapels by the grenade hideaway in the old maple tree by the playground at Highrise. One of the Roughriders waves at them. When asked, he cheerfully explains: we're all in it together, yeah?

11 change points, 4 more needed to reach level 15.

Gunslinger is increasing...

You succeeded in a Gunslinger challenge! (Simple challenges mean you don't learn so much.)

You've gained 1 x Reputation (new total 73).


Gunslinger Gear

Guns, gloves, boots.

Cityslicker Duds

Coats and clothes for every occasion.

Doc Toppers

Bowlers, stetsons, the occasional eyewear.

Talismans

Relics, charms, tokens of authority.

Currency

Spendables of all sorts.

Reputation

Your standing in the community.

Dollars

NorteAmericano dollars. Not the only currency in Amarillo, but certainly the preferred one.

Revolver Bullet

Useful for many things. Shooting monsters is only one.

Usables

Treasures, mementos, relics.

Not to be opened until you've finished reading New England in November and Fifty Miles South of Lexington.

Consumables

Nostrums, drinkables, tobaccos and other treatlets.

A Bottle of Hoffenstader Honey Wheat

"Brewed right here in Amarillo by Dougie and Carmine Hoffenstader, your hometown hopsmasters!"

A Kentucky Cigar

The wrapper is blue-green, and gilded, and features a fine-looking horse. Obviously this is a top-quality smokable.

Doc Roslyn's Patent Nostrum

All natural. Plant-based. Highly addictive. Don't overdo it.

Ally: Warren Castillo

Warren Castillo of the Amarillo Jackrabbits.

A Grim Bargain

You and "Padre" Charlie understand each other all too well.

Ally: Jack Ishiguro

Jack Ishiguro of the Amarillo Jackrabbits.

Ally: Miz Nils

Miz Nils of the Amarillo Jackrabbits.

A Reader of New England and Lexington

You have read New England in November and Fifty Miles South of Lexington.

Version

Game version number.

Game version number.
Thanks for playing Zero Summer!

Paladin

Your ethical Orientation. Your concerns are mercy, compassion and justice.

Man in Black

Your ethical Orientation. Your concerns are self-empowerment and getting things done.

Seer of Rabbits

You have seen rabbits and struggle to un-see them.

Hallowed Ground

You've been taken in by the strange beautiful kindnesses of the Mission.

The Harvestmen

You're following the trail of the Harvestmen

The Roughriders' Indiscretion

You saw a Roughrider pocket a revolver. That kind of information is valuable and dangerous.

H. Traeger and Ms. Chanticleer

Amarillo's pre-eminent gunsmith and baker are having an affair. You know at least some of the dirty details.

Helping the Brothers Skunk

The Skunk brothers' farm is a local institution; you've lent a hand to keep it running.

Burning Burning Burning Burning

Fire reflecting in a watery mirror.

Time of Day

The time of day.

Date

Today's date.

White Noise

The unnatural world is becoming all too real.

Cityslicker

Social Style.

Doc

Mental Style.

Gunslinger

Physical Style.

The Ministry of Black Powder

You're helping "Padre" Charlie with his good works.

Chipped Tooth

The point of a tooth. The whole of it must be quite large.

Ornithologist's Notebook

A dog-eared Moleskine filled with notes, locations, and neatly rendered watercolors.

20th Century Penny

An old but well-polished US penny. Minted in 1960. Just the thing to throw into the fountain at St. Francis's.

An Invitation from Ms. Chanticleer

A handwritten note from the owner of Butterloaf Bakery. It reads: "Gratitude for services rendered. Do come see me some lazy afternoon. You'll find running a bakery builds strong arms. And hands."

The Door

A Tarot card. It shows a door in a meadow and a man in front doing a handstand, one leg crossed over the other.


Opportunities

Draw cards from here to raise your Styles, meet your Allies, and risk your Antagonists.

Pinned

Pinned


Gunslinger Gear

Guns, gloves, boots.

Cityslicker Duds

Coats and clothes for every occasion.

Doc Toppers

Bowlers, stetsons, the occasional eyewear.

Talismans

Relics, charms, tokens of authority.

Currency

Spendables of all sorts.

Reputation

Your standing in the community.

Dollars

NorteAmericano dollars. Not the only currency in Amarillo, but certainly the preferred one.

Revolver Bullet

Useful for many things. Shooting monsters is only one.

Usables

Treasures, mementos, relics.

Not to be opened until you've finished reading New England in November and Fifty Miles South of Lexington.

Consumables

Nostrums, drinkables, tobaccos and other treatlets.

A Bottle of Hoffenstader Honey Wheat

"Brewed right here in Amarillo by Dougie and Carmine Hoffenstader, your hometown hopsmasters!"

A Kentucky Cigar

The wrapper is blue-green, and gilded, and features a fine-looking horse. Obviously this is a top-quality smokable.

Doc Roslyn's Patent Nostrum

All natural. Plant-based. Highly addictive. Don't overdo it.

Ally: Warren Castillo

Warren Castillo of the Amarillo Jackrabbits.

A Grim Bargain

You and "Padre" Charlie understand each other all too well.

Ally: Jack Ishiguro

Jack Ishiguro of the Amarillo Jackrabbits.

Ally: Miz Nils

Miz Nils of the Amarillo Jackrabbits.

A Reader of New England and Lexington

You have read New England in November and Fifty Miles South of Lexington.

Version

Game version number.

Game version number.
Thanks for playing Zero Summer!

Paladin

Your ethical Orientation. Your concerns are mercy, compassion and justice.

Man in Black

Your ethical Orientation. Your concerns are self-empowerment and getting things done.

Seer of Rabbits

You have seen rabbits and struggle to un-see them.

Hallowed Ground

You've been taken in by the strange beautiful kindnesses of the Mission.

The Harvestmen

You're following the trail of the Harvestmen

The Roughriders' Indiscretion

You saw a Roughrider pocket a revolver. That kind of information is valuable and dangerous.

H. Traeger and Ms. Chanticleer

Amarillo's pre-eminent gunsmith and baker are having an affair. You know at least some of the dirty details.

Helping the Brothers Skunk

The Skunk brothers' farm is a local institution; you've lent a hand to keep it running.

Burning Burning Burning Burning

Fire reflecting in a watery mirror.

Time of Day

The time of day.

Date

Today's date.

White Noise

The unnatural world is becoming all too real.

Cityslicker

Social Style.

Doc

Mental Style.

Gunslinger

Physical Style.

The Ministry of Black Powder

You're helping "Padre" Charlie with his good works.

Chipped Tooth

The point of a tooth. The whole of it must be quite large.

Ornithologist's Notebook

A dog-eared Moleskine filled with notes, locations, and neatly rendered watercolors.

20th Century Penny

An old but well-polished US penny. Minted in 1960. Just the thing to throw into the fountain at St. Francis's.

An Invitation from Ms. Chanticleer

A handwritten note from the owner of Butterloaf Bakery. It reads: "Gratitude for services rendered. Do come see me some lazy afternoon. You'll find running a bakery builds strong arms. And hands."

The Door

A Tarot card. It shows a door in a meadow and a man in front doing a handstand, one leg crossed over the other.


Jack Ishiguro

Always smiling is Jack Ishiguro, resident fast-talker, quick on the draw with a high pitched giggle. The life of the party. One odd Jackrabbit. But very little escapes his tiny cheerful eyes.

Opportunities

Draw cards from here to raise your Styles, meet your Allies, and risk your Antagonists.

Perhaps Not

Your plate is already full.

The Power of Confidence

Seeing Jack Ishiguro move through a crowd -- sliding unimpeded, shoulder slouching, confidence glowing off him like heat from a lamp -- is quite the thing. People smile and swoon and flutter when he bumps into them. And not just women. A friend to all, is Jack Ishiguro, and universally charming. You could learn a thing or two.

You Scratch My Back

A recurring theme in Jack Ishiguro's many upbeat rambling conversations is how he's lean on cash. Liquid assets. Valoota. He never quite explains what he needs the money for, but you get the impression that his life would be somehow even cheerfuller if he had it.

And not empty-handed is Jack Ishiguro, no beggar at the door: he's made clear -- and not just once -- that he's sitting on a box of bullets he doesn't have any plans for, and would be happy to come to an arrangement involving bullets and dollars and a quiet exchange.

            1
            You need 1 x Dollars  (you have 18)

            1
            Unlocked with 1 x Dollars  - you have 18


Opportunities

Perhaps Not

Your plate is already full.

Opportunities always come around again.


Gunslinger Gear

Guns, gloves, boots.

Cityslicker Duds

Coats and clothes for every occasion.

Doc Toppers

Bowlers, stetsons, the occasional eyewear.

Talismans

Relics, charms, tokens of authority.

Currency

Spendables of all sorts.

Reputation

Your standing in the community.

Dollars

NorteAmericano dollars. Not the only currency in Amarillo, but certainly the preferred one.

Revolver Bullet

Useful for many things. Shooting monsters is only one.

Usables

Treasures, mementos, relics.

Not to be opened until you've finished reading New England in November and Fifty Miles South of Lexington.

Consumables

Nostrums, drinkables, tobaccos and other treatlets.

A Bottle of Hoffenstader Honey Wheat

"Brewed right here in Amarillo by Dougie and Carmine Hoffenstader, your hometown hopsmasters!"

A Kentucky Cigar

The wrapper is blue-green, and gilded, and features a fine-looking horse. Obviously this is a top-quality smokable.

Doc Roslyn's Patent Nostrum

All natural. Plant-based. Highly addictive. Don't overdo it.

Ally: Warren Castillo

Warren Castillo of the Amarillo Jackrabbits.

A Grim Bargain

You and "Padre" Charlie understand each other all too well.

Ally: Jack Ishiguro

Jack Ishiguro of the Amarillo Jackrabbits.

Ally: Miz Nils

Miz Nils of the Amarillo Jackrabbits.

A Reader of New England and Lexington

You have read New England in November and Fifty Miles South of Lexington.

Version

Game version number.

Game version number.
Thanks for playing Zero Summer!

Paladin

Your ethical Orientation. Your concerns are mercy, compassion and justice.

Man in Black

Your ethical Orientation. Your concerns are self-empowerment and getting things done.

Seer of Rabbits

You have seen rabbits and struggle to un-see them.

Hallowed Ground

You've been taken in by the strange beautiful kindnesses of the Mission.

The Harvestmen

You're following the trail of the Harvestmen

The Roughriders' Indiscretion

You saw a Roughrider pocket a revolver. That kind of information is valuable and dangerous.

H. Traeger and Ms. Chanticleer

Amarillo's pre-eminent gunsmith and baker are having an affair. You know at least some of the dirty details.

Helping the Brothers Skunk

The Skunk brothers' farm is a local institution; you've lent a hand to keep it running.

Burning Burning Burning Burning

Fire reflecting in a watery mirror.

Time of Day

The time of day.

Date

Today's date.

White Noise

The unnatural world is becoming all too real.

Cityslicker

Social Style.

Doc

Mental Style.

Gunslinger

Physical Style.

The Ministry of Black Powder

You're helping "Padre" Charlie with his good works.

Chipped Tooth

The point of a tooth. The whole of it must be quite large.

Ornithologist's Notebook

A dog-eared Moleskine filled with notes, locations, and neatly rendered watercolors.

20th Century Penny

An old but well-polished US penny. Minted in 1960. Just the thing to throw into the fountain at St. Francis's.

An Invitation from Ms. Chanticleer

A handwritten note from the owner of Butterloaf Bakery. It reads: "Gratitude for services rendered. Do come see me some lazy afternoon. You'll find running a bakery builds strong arms. And hands."

The Door

A Tarot card. It shows a door in a meadow and a man in front doing a handstand, one leg crossed over the other.


Opportunities

Draw cards from here to raise your Styles, meet your Allies, and risk your Antagonists.

Pinned

Pinned


Gunslinger Gear

Guns, gloves, boots.

Cityslicker Duds

Coats and clothes for every occasion.

Doc Toppers

Bowlers, stetsons, the occasional eyewear.

Talismans

Relics, charms, tokens of authority.

Currency

Spendables of all sorts.

Reputation

Your standing in the community.

Dollars

NorteAmericano dollars. Not the only currency in Amarillo, but certainly the preferred one.

Revolver Bullet

Useful for many things. Shooting monsters is only one.

Usables

Treasures, mementos, relics.

Not to be opened until you've finished reading New England in November and Fifty Miles South of Lexington.

Consumables

Nostrums, drinkables, tobaccos and other treatlets.

A Bottle of Hoffenstader Honey Wheat

"Brewed right here in Amarillo by Dougie and Carmine Hoffenstader, your hometown hopsmasters!"

A Kentucky Cigar

The wrapper is blue-green, and gilded, and features a fine-looking horse. Obviously this is a top-quality smokable.

Doc Roslyn's Patent Nostrum

All natural. Plant-based. Highly addictive. Don't overdo it.

Ally: Warren Castillo

Warren Castillo of the Amarillo Jackrabbits.

A Grim Bargain

You and "Padre" Charlie understand each other all too well.

Ally: Jack Ishiguro

Jack Ishiguro of the Amarillo Jackrabbits.

Ally: Miz Nils

Miz Nils of the Amarillo Jackrabbits.

A Reader of New England and Lexington

You have read New England in November and Fifty Miles South of Lexington.

Version

Game version number.

Game version number.
Thanks for playing Zero Summer!

Paladin

Your ethical Orientation. Your concerns are mercy, compassion and justice.

Man in Black

Your ethical Orientation. Your concerns are self-empowerment and getting things done.

Seer of Rabbits

You have seen rabbits and struggle to un-see them.

Hallowed Ground

You've been taken in by the strange beautiful kindnesses of the Mission.

The Harvestmen

You're following the trail of the Harvestmen

The Roughriders' Indiscretion

You saw a Roughrider pocket a revolver. That kind of information is valuable and dangerous.

H. Traeger and Ms. Chanticleer

Amarillo's pre-eminent gunsmith and baker are having an affair. You know at least some of the dirty details.

Helping the Brothers Skunk

The Skunk brothers' farm is a local institution; you've lent a hand to keep it running.

Burning Burning Burning Burning

Fire reflecting in a watery mirror.

Time of Day

The time of day.

Date

Today's date.

White Noise

The unnatural world is becoming all too real.

Cityslicker

Social Style.

Doc

Mental Style.

Gunslinger

Physical Style.

The Ministry of Black Powder

You're helping "Padre" Charlie with his good works.

Chipped Tooth

The point of a tooth. The whole of it must be quite large.

Ornithologist's Notebook

A dog-eared Moleskine filled with notes, locations, and neatly rendered watercolors.

20th Century Penny

An old but well-polished US penny. Minted in 1960. Just the thing to throw into the fountain at St. Francis's.

An Invitation from Ms. Chanticleer

A handwritten note from the owner of Butterloaf Bakery. It reads: "Gratitude for services rendered. Do come see me some lazy afternoon. You'll find running a bakery builds strong arms. And hands."

The Door

A Tarot card. It shows a door in a meadow and a man in front doing a handstand, one leg crossed over the other.


A Country Doc

Amarillo is bracketed by stone, sand and sky. There are things to see and explore beyond the Roughriders' barricades. And unexpected dangers. Which nearly anyone will tell you can add spice to an otherwise humdrum life.

This is one of Zero Summer's "grind" cards. "Grind" cards can be replayed as often as you like. And most of their branches have a chance to produce a Rare Success, which will significantly increase one of your Styles and yield certain other benefits as well.

Opportunities

Draw cards from here to raise your Styles, meet your Allies, and risk your Antagonists.

A Pale Dusty Shroud

Doc

Mental Style.

A very modest challenge

On your way back from a hike outside the city, a strong wind blows a shroud of pale dust over your eyes. The roofs of buildings just visible in the distance disappear entirely. The grit stings your eyelids and lips. Miz Nils mentioned this: the quick sudden sirocco, there and gone again. Only slightly deadly. <i>Only slightly.</i> Best get back behind the barricades, and fast.

            9
            You need Doc 9 (you have 12)

            9
            Unlocked with Doc 9 - you have 12

Where There's a Will

Doc

Mental Style.

A straightforward challenge

Miz Nils suggests you spend a little while in the canyon area east of the city -- a place, she claims, with both aesthetic and tactical value.

There you find a sheer expanse of rock drops downward at your feet, neatly exposing layer after layer of rock. Strong gusts of wind play through the deep canyon, whistling a tune that is unfamiliar. Lights reflects off of something at the bottom of the canyon. It's difficult to make out what it is from here. The climb looks treacherous but well within your capacity.

            7
            You need Doc 7 (you have 12)

            7
            Unlocked with Doc 7 - you have 12

The Quick-Witted Ornithologist

Doc

Mental Style.

A straightforward challenge

In the scrub you spy the Quick-Witted Ornithologist, the woman previously so concerned with owls. As she sees you, an eager smile cracks her dusty wind-chapped face.

"I don't usually see anyone else out here, especially not more than once," she says, and holds up a dog-eared notebook. "I'm gathering data on migratory patterns. Could you help?"

            5
            You need Doc 5 (you have 12)

            5
            Unlocked with Doc 5 - you have 12

Bird-Watching

Doc

Mental Style.

A straightforward challenge

Out in the Scrublands you find yourself under an unmistakable human shadow. You look up and shade your eyes: there in the dry scraggly tree just off to your side is a small woman in khakis with binoculars in hand. "A burrowing owl!" she calls quietly to you. Her binoculars are pointed at an unremarkable patch of ground. What's this, then?

            4
            You need Doc 4 (you have 12)

            4
            Unlocked with Doc 4 - you have 12

A Walled Garden

Doc

Mental Style.

A straightforward challenge

Sometimes nature is best seen from a distance. On the east side of Amarillo is a quiet wealthy neighborhood full of two-story houses with front porches and sweeping views of the desert. The Heywoods' porch is a notorious hang-out/salon for retirees, mostly old men and the widow Heywood herself; they spend their days playing rubbers of bridge, smoking cigars and emptying bottle after bottle of Cornskunk's best.

Rumor has it that the widow Heywood is also a first-class birdwatcher and liberal with her binoculars. If you can talk your way onto her porch, you could get all the nature you want without risking an unfriendly few moments with a rattlesnake.

            3
            You need Doc 3 (you have 12)

            3
            Unlocked with Doc 3 - you have 12

A Walk in the Scrublands

Doc

Mental Style.

A straightforward challenge

Miz Nils turns out to be the Jackrabbits' resident naturalist. She recommends a walk through the Scrublands north of Amarillo to get a feel for what grows around here. It might look hot and dry and dead, she says, but keep an eye: the scrub is teeming, alive, and way better at surviving in the desert than any person.

            1
            You need Doc 1 (you have 12)

            1
            Unlocked with Doc 1 - you have 12

Formulating a Hypothesis

Doc

Mental Style.

A modest challenge

A dry wind picks up in fits and starts, like an engine with dying carburetor. It scuffs and skids along, pushing at tumbleweeds and the vultures circling overhead. Hmm, vultures mean only one ominous thing. Something has died nearby.

            11
            You need Doc 11 (you have 12)

            11
            Unlocked with Doc 11 - you have 12


A Lucky Lee

A Pale Dusty Shroud

Doc

Mental Style.

A very modest challenge

You make your best guess as to how far you are from the nearest checkpoint and sprint for it. You won't beat the storm, which you can feel getting thicker every moment, but you might get stay on the edges. And then without warning a blessing appears: a large rock with a lee almost clear of sand and grit and the awful wind. You fling yourself into the lee and wait out the sirocco; when you emerge, the sky is clear and fresh, like the storm had never been at all.

9 change points, 4 more needed to reach level 13.

Doc is increasing...

You succeeded in a Doc challenge! (Simple challenges mean you don't learn so much.)

You've gained 1 x Reputation (new total 74).


Gunslinger Gear

Guns, gloves, boots.

Cityslicker Duds

Coats and clothes for every occasion.

Doc Toppers

Bowlers, stetsons, the occasional eyewear.

Talismans

Relics, charms, tokens of authority.

Currency

Spendables of all sorts.

Reputation

Your standing in the community.

Dollars

NorteAmericano dollars. Not the only currency in Amarillo, but certainly the preferred one.

Revolver Bullet

Useful for many things. Shooting monsters is only one.

Usables

Treasures, mementos, relics.

Not to be opened until you've finished reading New England in November and Fifty Miles South of Lexington.

Consumables

Nostrums, drinkables, tobaccos and other treatlets.

A Bottle of Hoffenstader Honey Wheat

"Brewed right here in Amarillo by Dougie and Carmine Hoffenstader, your hometown hopsmasters!"

A Kentucky Cigar

The wrapper is blue-green, and gilded, and features a fine-looking horse. Obviously this is a top-quality smokable.

Doc Roslyn's Patent Nostrum

All natural. Plant-based. Highly addictive. Don't overdo it.

Ally: Warren Castillo

Warren Castillo of the Amarillo Jackrabbits.

A Grim Bargain

You and "Padre" Charlie understand each other all too well.

Ally: Jack Ishiguro

Jack Ishiguro of the Amarillo Jackrabbits.

Ally: Miz Nils

Miz Nils of the Amarillo Jackrabbits.

A Reader of New England and Lexington

You have read New England in November and Fifty Miles South of Lexington.

Version

Game version number.

Game version number.
Thanks for playing Zero Summer!

Paladin

Your ethical Orientation. Your concerns are mercy, compassion and justice.

Man in Black

Your ethical Orientation. Your concerns are self-empowerment and getting things done.

Seer of Rabbits

You have seen rabbits and struggle to un-see them.

Hallowed Ground

You've been taken in by the strange beautiful kindnesses of the Mission.

The Harvestmen

You're following the trail of the Harvestmen

The Roughriders' Indiscretion

You saw a Roughrider pocket a revolver. That kind of information is valuable and dangerous.

H. Traeger and Ms. Chanticleer

Amarillo's pre-eminent gunsmith and baker are having an affair. You know at least some of the dirty details.

Helping the Brothers Skunk

The Skunk brothers' farm is a local institution; you've lent a hand to keep it running.

Burning Burning Burning Burning

Fire reflecting in a watery mirror.

Time of Day

The time of day.

Date

Today's date.

White Noise

The unnatural world is becoming all too real.

Cityslicker

Social Style.

Doc

Mental Style.

Gunslinger

Physical Style.

The Ministry of Black Powder

You're helping "Padre" Charlie with his good works.

Chipped Tooth

The point of a tooth. The whole of it must be quite large.

Ornithologist's Notebook

A dog-eared Moleskine filled with notes, locations, and neatly rendered watercolors.

20th Century Penny

An old but well-polished US penny. Minted in 1960. Just the thing to throw into the fountain at St. Francis's.

An Invitation from Ms. Chanticleer

A handwritten note from the owner of Butterloaf Bakery. It reads: "Gratitude for services rendered. Do come see me some lazy afternoon. You'll find running a bakery builds strong arms. And hands."

The Door

A Tarot card. It shows a door in a meadow and a man in front doing a handstand, one leg crossed over the other.


Opportunities

Draw cards from here to raise your Styles, meet your Allies, and risk your Antagonists.

Pinned

Pinned

A Gunslinger in Amarillo

Unlocked with Gunslinger 1 - you have 14; Unlocked when Date is:

May 21, 2026 - Morning (you have this)

May 21, 2026 - Afternoon

May 21, 2026 - Evening

There are endless opportunities here for you to brush up on all the things a gunslinger needs to know...


Gunslinger Gear

Guns, gloves, boots.

Cityslicker Duds

Coats and clothes for every occasion.

Doc Toppers

Bowlers, stetsons, the occasional eyewear.

Talismans

Relics, charms, tokens of authority.

Currency

Spendables of all sorts.

Reputation

Your standing in the community.

Dollars

NorteAmericano dollars. Not the only currency in Amarillo, but certainly the preferred one.

Revolver Bullet

Useful for many things. Shooting monsters is only one.

Usables

Treasures, mementos, relics.

Not to be opened until you've finished reading New England in November and Fifty Miles South of Lexington.

Consumables

Nostrums, drinkables, tobaccos and other treatlets.

A Bottle of Hoffenstader Honey Wheat

"Brewed right here in Amarillo by Dougie and Carmine Hoffenstader, your hometown hopsmasters!"

A Kentucky Cigar

The wrapper is blue-green, and gilded, and features a fine-looking horse. Obviously this is a top-quality smokable.

Doc Roslyn's Patent Nostrum

All natural. Plant-based. Highly addictive. Don't overdo it.

Ally: Warren Castillo

Warren Castillo of the Amarillo Jackrabbits.

A Grim Bargain

You and "Padre" Charlie understand each other all too well.

Ally: Jack Ishiguro

Jack Ishiguro of the Amarillo Jackrabbits.

Ally: Miz Nils

Miz Nils of the Amarillo Jackrabbits.

A Reader of New England and Lexington

You have read New England in November and Fifty Miles South of Lexington.

Version

Game version number.

Game version number.
Thanks for playing Zero Summer!

Paladin

Your ethical Orientation. Your concerns are mercy, compassion and justice.

Man in Black

Your ethical Orientation. Your concerns are self-empowerment and getting things done.

Seer of Rabbits

You have seen rabbits and struggle to un-see them.

Hallowed Ground

You've been taken in by the strange beautiful kindnesses of the Mission.

The Harvestmen

You're following the trail of the Harvestmen

The Roughriders' Indiscretion

You saw a Roughrider pocket a revolver. That kind of information is valuable and dangerous.

H. Traeger and Ms. Chanticleer

Amarillo's pre-eminent gunsmith and baker are having an affair. You know at least some of the dirty details.

Helping the Brothers Skunk

The Skunk brothers' farm is a local institution; you've lent a hand to keep it running.

Burning Burning Burning Burning

Fire reflecting in a watery mirror.

Time of Day

The time of day.

Date

Today's date.

White Noise

The unnatural world is becoming all too real.

Cityslicker

Social Style.

Doc

Mental Style.

Gunslinger

Physical Style.

The Ministry of Black Powder

You're helping "Padre" Charlie with his good works.

Chipped Tooth

The point of a tooth. The whole of it must be quite large.

Ornithologist's Notebook

A dog-eared Moleskine filled with notes, locations, and neatly rendered watercolors.

20th Century Penny

An old but well-polished US penny. Minted in 1960. Just the thing to throw into the fountain at St. Francis's.

An Invitation from Ms. Chanticleer

A handwritten note from the owner of Butterloaf Bakery. It reads: "Gratitude for services rendered. Do come see me some lazy afternoon. You'll find running a bakery builds strong arms. And hands."

The Door

A Tarot card. It shows a door in a meadow and a man in front doing a handstand, one leg crossed over the other.


The Skunk Brothers Farm

Long brick buildings and ordered greenery and verdant climbing hops! In the distance purple mountains; in the foreground amber waves of grain! And everywhere the scent of yeast and its vast gassy microscopic hunger, and the buzzing of bees by the gated clover, and the low humming churn and splash of beer and whiskey being made as fast as Darren and Lloyd and the whole Skunk family can make it.

Increase your Helping the Skunk Brothers Quality to open up new branches!

Opportunities

Draw cards from here to raise your Styles, meet your Allies, and risk your Antagonists.

This Year's Theme: Roadkill

A very modest challenge

For the last few years, Cornskunk bottles have had both a year and a theme, complete with label designs that range from austere to fantastical. Darren and Lloyd have narrowed it down to three designs, all submitted from what they call "regular liquor-loving civilians," and have asked their best volunteers for input. That means you.

The first design comes from an anonymous Duster. It's spraypainted onto a desk-sized piece of cardboard and features an old pre-Longest Day motorcycle, a little yellow Japanese thing with black stripes up the side and a rider in black leather hunched behind the windshield. Under the motorcycle's front wheel is a skunk; the back half's been squashed into messy spraypainted gore, the front half is giving the thumbs up and grinning. At the bottom in big neon letters it reads: ROADKILL '26.

            5
            You need Helping the Brothers Skunk 5 (you have 5)

            5
            Unlocked with Helping the Brothers Skunk 5 - you have 5

This Year's Design: His Knobs

A very modest challenge

For the last few years, Cornskunk bottles have had both a year and a theme, complete with label designs that range from austere to fantastical. Darren and Lloyd have narrowed it down to three designs, all submitted from what they call "regular liquor-loving civilians," and have asked their best volunteers for input. That means you.

The second design comes from no less a personage than Yaeli Richmond-Weisz. It's a plain ink drawing on fine vellum paper that features the silhouette of a man in a tophat and pince-nez and very high collar lifting a tumbler, presumably, of Cornskunk to his lips. On the rim of the glass is perched a dragonfly, its wings caught in motion. It's title, in tiny perfect script in the bottom-right corner, is HIS KNOBS.

This Year's Design: Smoke and Guns

A very modest challenge

For the last few years, Cornskunk bottles have had both a year and a theme, complete with label designs that range from austere to fantastical. Darren and Lloyd have narrowed it down to three designs, all submitted from what they call "regular liquor-loving civilians," and have asked their best volunteers for input. That means you.

The third design came through the mail from a former Pony Express carrier. It's a tempera painting, mostly in reds and browns, of a woman in a long dress slouching at a bar. She's holding a cigarette between her long fingers, and from the waist up she looks -- as Darren puts it -- "really pretty stereotypical." Except for her tall brown spurred boots with no heel. And the massive steely revolver slung on her hip. According to Lloyd, "clearly not a woman to be messed with." The name is done in the smoke from her cigarette; it reads SMOKE AND GUNS.

Perhaps Not

Your plate is already full.


His Knobs It Is!

This Year's Design: His Knobs

A high-risk challenge

            5
            You need Helping the Brothers Skunk 5

            5
            Unlocked with Helping the Brothers Skunk 5

You advocate for the His Knobs design over a brief intense meeting between you, Lloyd, Darren, and a few other Cornskunk regulars. Eventually the Skunk brothers come around to your perspective. There's much slapping of backs and shaking of hands. They promise to have autographed copies of the label proofs for everyone in the room -- as well as a lovely parting gift: a bottle of Cornskunk '25 for you to drink at your convenience.

You succeeded in a Helping the Brothers Skunk challenge!

Last year's bourbon. The color is a little dark; according to Darren Skunk, the barrel was extra-charred.

You now have 1 x A Bottle of Cornskunk '25.

0 change points, 1 more needed to reach level 1.

Your 'Helping the Brothers Skunk' Quality has gone!

You've grown close to Darren and Lloyd of the Skunk Brothers' Farm.

You are now An Associate of Skunks!

You advocated successfully for this design.

The theme for Cornskunk '26 will be His Knobs!


Gunslinger Gear

Guns, gloves, boots.

Cityslicker Duds

Coats and clothes for every occasion.

Doc Toppers

Bowlers, stetsons, the occasional eyewear.

Talismans

Relics, charms, tokens of authority.

Currency

Spendables of all sorts.

Reputation

Your standing in the community.

Dollars

NorteAmericano dollars. Not the only currency in Amarillo, but certainly the preferred one.

Revolver Bullet

Useful for many things. Shooting monsters is only one.

Usables

Treasures, mementos, relics.

Not to be opened until you've finished reading New England in November and Fifty Miles South of Lexington.

Consumables

Nostrums, drinkables, tobaccos and other treatlets.

A Bottle of Hoffenstader Honey Wheat

"Brewed right here in Amarillo by Dougie and Carmine Hoffenstader, your hometown hopsmasters!"

A Kentucky Cigar

The wrapper is blue-green, and gilded, and features a fine-looking horse. Obviously this is a top-quality smokable.

A Bottle of Cornskunk '25

Last year's bourbon. The color is a little dark; according to Darren Skunk, the barrel was extra-charred.

Doc Roslyn's Patent Nostrum

All natural. Plant-based. Highly addictive. Don't overdo it.

Ally: Warren Castillo

Warren Castillo of the Amarillo Jackrabbits.

A Grim Bargain

You and "Padre" Charlie understand each other all too well.

Ally: Jack Ishiguro

Jack Ishiguro of the Amarillo Jackrabbits.

The Skunk Brothers Farm

You've grown close to Darren and Lloyd of the Skunk Brothers' Farm.

Cornskunk '26

You advocated successfully for this design.

Ally: Miz Nils

Miz Nils of the Amarillo Jackrabbits.

A Reader of New England and Lexington

You have read New England in November and Fifty Miles South of Lexington.

Version

Game version number.

Game version number.
Thanks for playing Zero Summer!

Paladin

Your ethical Orientation. Your concerns are mercy, compassion and justice.

Man in Black

Your ethical Orientation. Your concerns are self-empowerment and getting things done.

Seer of Rabbits

You have seen rabbits and struggle to un-see them.

Hallowed Ground

You've been taken in by the strange beautiful kindnesses of the Mission.

The Harvestmen

You're following the trail of the Harvestmen

The Roughriders' Indiscretion

You saw a Roughrider pocket a revolver. That kind of information is valuable and dangerous.

H. Traeger and Ms. Chanticleer

Amarillo's pre-eminent gunsmith and baker are having an affair. You know at least some of the dirty details.

Burning Burning Burning Burning

Fire reflecting in a watery mirror.

Time of Day

The time of day.

Date

Today's date.

White Noise

The unnatural world is becoming all too real.

Cityslicker

Social Style.

Doc

Mental Style.

Gunslinger

Physical Style.

The Ministry of Black Powder

You're helping "Padre" Charlie with his good works.

Chipped Tooth

The point of a tooth. The whole of it must be quite large.

Ornithologist's Notebook

A dog-eared Moleskine filled with notes, locations, and neatly rendered watercolors.

20th Century Penny

An old but well-polished US penny. Minted in 1960. Just the thing to throw into the fountain at St. Francis's.

An Invitation from Ms. Chanticleer

A handwritten note from the owner of Butterloaf Bakery. It reads: "Gratitude for services rendered. Do come see me some lazy afternoon. You'll find running a bakery builds strong arms. And hands."

The Door

A Tarot card. It shows a door in a meadow and a man in front doing a handstand, one leg crossed over the other.


Opportunities

Draw cards from here to raise your Styles, meet your Allies, and risk your Antagonists.

Pinned

Pinned


Gunslinger Gear

Guns, gloves, boots.

Cityslicker Duds

Coats and clothes for every occasion.

Doc Toppers

Bowlers, stetsons, the occasional eyewear.

Talismans

Relics, charms, tokens of authority.

Currency

Spendables of all sorts.

Reputation

Your standing in the community.

Dollars

NorteAmericano dollars. Not the only currency in Amarillo, but certainly the preferred one.

Revolver Bullet

Useful for many things. Shooting monsters is only one.

Usables

Treasures, mementos, relics.

Not to be opened until you've finished reading New England in November and Fifty Miles South of Lexington.

Consumables

Nostrums, drinkables, tobaccos and other treatlets.

A Bottle of Hoffenstader Honey Wheat

"Brewed right here in Amarillo by Dougie and Carmine Hoffenstader, your hometown hopsmasters!"

A Kentucky Cigar

The wrapper is blue-green, and gilded, and features a fine-looking horse. Obviously this is a top-quality smokable.

A Bottle of Cornskunk '25

Last year's bourbon. The color is a little dark; according to Darren Skunk, the barrel was extra-charred.

Doc Roslyn's Patent Nostrum

All natural. Plant-based. Highly addictive. Don't overdo it.

Ally: Warren Castillo

Warren Castillo of the Amarillo Jackrabbits.

A Grim Bargain

You and "Padre" Charlie understand each other all too well.

Ally: Jack Ishiguro

Jack Ishiguro of the Amarillo Jackrabbits.

The Skunk Brothers Farm

You've grown close to Darren and Lloyd of the Skunk Brothers' Farm.

Cornskunk '26

You advocated successfully for this design.

Ally: Miz Nils

Miz Nils of the Amarillo Jackrabbits.

A Reader of New England and Lexington

You have read New England in November and Fifty Miles South of Lexington.

Version

Game version number.

Game version number.
Thanks for playing Zero Summer!

Paladin

Your ethical Orientation. Your concerns are mercy, compassion and justice.

Man in Black

Your ethical Orientation. Your concerns are self-empowerment and getting things done.

Seer of Rabbits

You have seen rabbits and struggle to un-see them.

Hallowed Ground

You've been taken in by the strange beautiful kindnesses of the Mission.

The Harvestmen

You're following the trail of the Harvestmen

The Roughriders' Indiscretion

You saw a Roughrider pocket a revolver. That kind of information is valuable and dangerous.

H. Traeger and Ms. Chanticleer

Amarillo's pre-eminent gunsmith and baker are having an affair. You know at least some of the dirty details.

Burning Burning Burning Burning

Fire reflecting in a watery mirror.

Time of Day

The time of day.

Date

Today's date.

White Noise

The unnatural world is becoming all too real.

Cityslicker

Social Style.

Doc

Mental Style.

Gunslinger

Physical Style.

The Ministry of Black Powder

You're helping "Padre" Charlie with his good works.

Chipped Tooth

The point of a tooth. The whole of it must be quite large.

Ornithologist's Notebook

A dog-eared Moleskine filled with notes, locations, and neatly rendered watercolors.

20th Century Penny

An old but well-polished US penny. Minted in 1960. Just the thing to throw into the fountain at St. Francis's.

An Invitation from Ms. Chanticleer

A handwritten note from the owner of Butterloaf Bakery. It reads: "Gratitude for services rendered. Do come see me some lazy afternoon. You'll find running a bakery builds strong arms. And hands."

The Door

A Tarot card. It shows a door in a meadow and a man in front doing a handstand, one leg crossed over the other.


A Gunslinger in Amarillo

There are endless opportunities here for you to brush up on all the things a gunslinger needs to know.

This is one of Zero Summer's "grind" cards. "Grind" cards can be replayed as often as you like. And most of their branches have a chance to produce a Rare Success, which will significantly increase one of your Styles and yield certain other benefits as well.

Opportunities

Draw cards from here to raise your Styles, meet your Allies, and risk your Antagonists.

Hammer and Tongs

Gunslinger

Physical Style.

A straightforward challenge

Hammond Traeger is short-staffed and needs a hand pouring bullets. His usual apprentice is out with a case of forge-lung. He brushes off questions about whether it's contagious; the doctor, he explains, assured him it was neither viral nor bacterial.

            9
            You need Gunslinger 9 (you have 14)

            9
            Unlocked with Gunslinger 9 - you have 14

Operational Support

Gunslinger

Physical Style.

A straightforward challenge

The Roughriders periodically sweep the city for gun caches. They're looking for a spotter to help them clear the neighborhood around the Highrise Hotel. Gangs with loose interpretations of the Rule of One often squirrel away guns, bullets and heavier ordnance. Everywhere is a potential hiding place: abandoned buildings, converted stretches of sewer, even dead trees with false knot-holes.

            7
            You need Gunslinger 7 (you have 14)

            7
            Unlocked with Gunslinger 7 - you have 14

Cleaning House for the Pony Express

Gunslinger

Physical Style.

A straightforward challenge

Word is that that a Pony Express carrier is due in tomorrow, and Governor Berkshire will show his appreciation to anyone who clears out the Pony Express office beforehand. Abandoned buildings tend to attract varmints, pests and squatters -- especially in Amarillo, and even the Pony Express office. Carriers tend to be particular about their spaces being clear. And given how much Amarillo depends on them, it's no surprise the governor is taking extra precautions.

            5
            You need Gunslinger 5 (you have 14)

            5
            Unlocked with Gunslinger 5 - you have 14

Bullets for Little Japan

Gunslinger

Physical Style.

A straightforward challenge

Traeger the gunsmith on Short Vine is looking for someone to deliver a package to Little Japan, an apartment building on the west side of town where every unit is owned by one large Japanese-American family. According to Traeger, they're secretive, stand-offish, and endlessly thirsty for bullets. No one but him will do business with them.

            4
            You need Gunslinger 4 (you have 14)

            4
            Unlocked with Gunslinger 4 - you have 14

Keeping the Peace

Gunslinger

Physical Style.

A straightforward challenge

The beating heart of Amarillo's commercial district is the Wall Market, a sprawling parking lot bazaar and former supermarket where you can buy or barter anything you desire. Petty theft is obviously a problem.

A doughman for Butterloaf Bakery is looking for warm bodies to fill the morning security shift. A bad case of food poisoning from the salmon jerky stall has the regular crew doing the Texas two-step. The way the doughman tells it, they're having a graphic morning. Borderline tragic.

            3
            You need Gunslinger 3 (you have 14)

            3
            Unlocked with Gunslinger 3 - you have 14

Getting to Know the Roughriders

Gunslinger

Physical Style.

A straightforward challenge

The local police -- the Roughriders -- have exactly two jobs: keeping the Rule of One and handling the local unnatural fauna. The chief of police is fiercely-mustached Nicco Carfora. He's asked for a civilian volunteer to take one of the Roughriders' aging motorcycles out for a loop around the nearby farms and snoop for unnatural activity.

            1
            You need Gunslinger 1 (you have 14)

            1
            Unlocked with Gunslinger 1 - you have 14

Doc Roslyn's Free Clinic

Gunslinger

Physical Style.

A very modest challenge

Health and wellness south of the Wall often means taking two shots and calling nobody in the morning. Not so in Amarillo, where Doc Roslyn's Free Clinic tends to the infirmities of the high and low alike. The Clinic prescribes many nostrums -- most are sugar or penicillin -- but Doc Roslyn is an accomplished surgeon. And without anesthesia, she's always looking for volunteers to help subdue livelier patients.

            11
            You need Gunslinger 11 (you have 14)

            11
            Unlocked with Gunslinger 11 - you have 14


Beating the Rug

Cleaning House for the Pony Express

Gunslinger

Physical Style.

A straightforward challenge

The Pony Express office is a two-story brick house not far from the Wall Market. The front door is locked but two of the windows are open. You crawl in and take stock. No visible pests but a handful of mouse pellets on the kitchenette table. Food remains and a mussed dirty blanket on the couch. Nothing a few new window-locks and some rat traps won't fix.

12 change points, 3 more needed to reach level 15.

Gunslinger is increasing...

You've gained 1 x Reputation (new total 75).


Gunslinger Gear

Guns, gloves, boots.

Cityslicker Duds

Coats and clothes for every occasion.

Doc Toppers

Bowlers, stetsons, the occasional eyewear.

Talismans

Relics, charms, tokens of authority.

Currency

Spendables of all sorts.

Reputation

Your standing in the community.

Dollars

NorteAmericano dollars. Not the only currency in Amarillo, but certainly the preferred one.

Revolver Bullet

Useful for many things. Shooting monsters is only one.

Usables

Treasures, mementos, relics.

Not to be opened until you've finished reading New England in November and Fifty Miles South of Lexington.

Consumables

Nostrums, drinkables, tobaccos and other treatlets.

A Bottle of Hoffenstader Honey Wheat

"Brewed right here in Amarillo by Dougie and Carmine Hoffenstader, your hometown hopsmasters!"

A Kentucky Cigar

The wrapper is blue-green, and gilded, and features a fine-looking horse. Obviously this is a top-quality smokable.

A Bottle of Cornskunk '25

Last year's bourbon. The color is a little dark; according to Darren Skunk, the barrel was extra-charred.

Doc Roslyn's Patent Nostrum

All natural. Plant-based. Highly addictive. Don't overdo it.

Ally: Warren Castillo

Warren Castillo of the Amarillo Jackrabbits.

A Grim Bargain

You and "Padre" Charlie understand each other all too well.

Ally: Jack Ishiguro

Jack Ishiguro of the Amarillo Jackrabbits.

The Skunk Brothers Farm

You've grown close to Darren and Lloyd of the Skunk Brothers' Farm.

Cornskunk '26

You advocated successfully for this design.

Ally: Miz Nils

Miz Nils of the Amarillo Jackrabbits.

A Reader of New England and Lexington

You have read New England in November and Fifty Miles South of Lexington.

Version

Game version number.

Game version number.
Thanks for playing Zero Summer!

Paladin

Your ethical Orientation. Your concerns are mercy, compassion and justice.

Man in Black

Your ethical Orientation. Your concerns are self-empowerment and getting things done.

Seer of Rabbits

You have seen rabbits and struggle to un-see them.

Hallowed Ground

You've been taken in by the strange beautiful kindnesses of the Mission.

The Harvestmen

You're following the trail of the Harvestmen

The Roughriders' Indiscretion

You saw a Roughrider pocket a revolver. That kind of information is valuable and dangerous.

H. Traeger and Ms. Chanticleer

Amarillo's pre-eminent gunsmith and baker are having an affair. You know at least some of the dirty details.

Burning Burning Burning Burning

Fire reflecting in a watery mirror.

Time of Day

The time of day.

Date

Today's date.

White Noise

The unnatural world is becoming all too real.

Cityslicker

Social Style.

Doc

Mental Style.

Gunslinger

Physical Style.

The Ministry of Black Powder

You're helping "Padre" Charlie with his good works.

Chipped Tooth

The point of a tooth. The whole of it must be quite large.

Ornithologist's Notebook

A dog-eared Moleskine filled with notes, locations, and neatly rendered watercolors.

20th Century Penny

An old but well-polished US penny. Minted in 1960. Just the thing to throw into the fountain at St. Francis's.

An Invitation from Ms. Chanticleer

A handwritten note from the owner of Butterloaf Bakery. It reads: "Gratitude for services rendered. Do come see me some lazy afternoon. You'll find running a bakery builds strong arms. And hands."

The Door

A Tarot card. It shows a door in a meadow and a man in front doing a handstand, one leg crossed over the other.


Opportunities

Draw cards from here to raise your Styles, meet your Allies, and risk your Antagonists.

Pinned

Pinned


Gunslinger Gear

Guns, gloves, boots.

Cityslicker Duds

Coats and clothes for every occasion.

Doc Toppers

Bowlers, stetsons, the occasional eyewear.

Talismans

Relics, charms, tokens of authority.

Currency

Spendables of all sorts.

Reputation

Your standing in the community.

Dollars

NorteAmericano dollars. Not the only currency in Amarillo, but certainly the preferred one.

Revolver Bullet

Useful for many things. Shooting monsters is only one.

Usables

Treasures, mementos, relics.

Not to be opened until you've finished reading New England in November and Fifty Miles South of Lexington.

Consumables

Nostrums, drinkables, tobaccos and other treatlets.

A Bottle of Hoffenstader Honey Wheat

"Brewed right here in Amarillo by Dougie and Carmine Hoffenstader, your hometown hopsmasters!"

A Kentucky Cigar

The wrapper is blue-green, and gilded, and features a fine-looking horse. Obviously this is a top-quality smokable.

A Bottle of Cornskunk '25

Last year's bourbon. The color is a little dark; according to Darren Skunk, the barrel was extra-charred.

Doc Roslyn's Patent Nostrum

All natural. Plant-based. Highly addictive. Don't overdo it.

Ally: Warren Castillo

Warren Castillo of the Amarillo Jackrabbits.

A Grim Bargain

You and "Padre" Charlie understand each other all too well.

Ally: Jack Ishiguro

Jack Ishiguro of the Amarillo Jackrabbits.

The Skunk Brothers Farm

You've grown close to Darren and Lloyd of the Skunk Brothers' Farm.

Cornskunk '26

You advocated successfully for this design.

Ally: Miz Nils

Miz Nils of the Amarillo Jackrabbits.

A Reader of New England and Lexington

You have read New England in November and Fifty Miles South of Lexington.

Version

Game version number.

Game version number.
Thanks for playing Zero Summer!

Paladin

Your ethical Orientation. Your concerns are mercy, compassion and justice.

Man in Black

Your ethical Orientation. Your concerns are self-empowerment and getting things done.

Seer of Rabbits

You have seen rabbits and struggle to un-see them.

Hallowed Ground

You've been taken in by the strange beautiful kindnesses of the Mission.

The Harvestmen

You're following the trail of the Harvestmen

The Roughriders' Indiscretion

You saw a Roughrider pocket a revolver. That kind of information is valuable and dangerous.

H. Traeger and Ms. Chanticleer

Amarillo's pre-eminent gunsmith and baker are having an affair. You know at least some of the dirty details.

Burning Burning Burning Burning

Fire reflecting in a watery mirror.

Time of Day

The time of day.

Date

Today's date.

White Noise

The unnatural world is becoming all too real.

Cityslicker

Social Style.

Doc

Mental Style.

Gunslinger

Physical Style.

The Ministry of Black Powder

You're helping "Padre" Charlie with his good works.

Chipped Tooth

The point of a tooth. The whole of it must be quite large.

Ornithologist's Notebook

A dog-eared Moleskine filled with notes, locations, and neatly rendered watercolors.

20th Century Penny

An old but well-polished US penny. Minted in 1960. Just the thing to throw into the fountain at St. Francis's.

An Invitation from Ms. Chanticleer

A handwritten note from the owner of Butterloaf Bakery. It reads: "Gratitude for services rendered. Do come see me some lazy afternoon. You'll find running a bakery builds strong arms. And hands."

The Door

A Tarot card. It shows a door in a meadow and a man in front doing a handstand, one leg crossed over the other.


A Country Doc

Amarillo is bracketed by stone, sand and sky. There are things to see and explore beyond the Roughriders' barricades. And unexpected dangers. Which nearly anyone will tell you can add spice to an otherwise humdrum life.

This is one of Zero Summer's "grind" cards. "Grind" cards can be replayed as often as you like. And most of their branches have a chance to produce a Rare Success, which will significantly increase one of your Styles and yield certain other benefits as well.

Opportunities

Draw cards from here to raise your Styles, meet your Allies, and risk your Antagonists.

A Pale Dusty Shroud

Doc

Mental Style.

A very modest challenge

On your way back from a hike outside the city, a strong wind blows a shroud of pale dust over your eyes. The roofs of buildings just visible in the distance disappear entirely. The grit stings your eyelids and lips. Miz Nils mentioned this: the quick sudden sirocco, there and gone again. Only slightly deadly. <i>Only slightly.</i> Best get back behind the barricades, and fast.

Where There's a Will

Doc

Mental Style.

A straightforward challenge

Miz Nils suggests you spend a little while in the canyon area east of the city -- a place, she claims, with both aesthetic and tactical value.

There you find a sheer expanse of rock drops downward at your feet, neatly exposing layer after layer of rock. Strong gusts of wind play through the deep canyon, whistling a tune that is unfamiliar. Lights reflects off of something at the bottom of the canyon. It's difficult to make out what it is from here. The climb looks treacherous but well within your capacity.

The Quick-Witted Ornithologist

Doc

Mental Style.

A straightforward challenge

In the scrub you spy the Quick-Witted Ornithologist, the woman previously so concerned with owls. As she sees you, an eager smile cracks her dusty wind-chapped face.

"I don't usually see anyone else out here, especially not more than once," she says, and holds up a dog-eared notebook. "I'm gathering data on migratory patterns. Could you help?"

Bird-Watching

Doc

Mental Style.

A straightforward challenge

Out in the Scrublands you find yourself under an unmistakable human shadow. You look up and shade your eyes: there in the dry scraggly tree just off to your side is a small woman in khakis with binoculars in hand. "A burrowing owl!" she calls quietly to you. Her binoculars are pointed at an unremarkable patch of ground. What's this, then?

A Walled Garden

Doc

Mental Style.

A straightforward challenge

Sometimes nature is best seen from a distance. On the east side of Amarillo is a quiet wealthy neighborhood full of two-story houses with front porches and sweeping views of the desert. The Heywoods' porch is a notorious hang-out/salon for retirees, mostly old men and the widow Heywood herself; they spend their days playing rubbers of bridge, smoking cigars and emptying bottle after bottle of Cornskunk's best.

Rumor has it that the widow Heywood is also a first-class birdwatcher and liberal with her binoculars. If you can talk your way onto her porch, you could get all the nature you want without risking an unfriendly few moments with a rattlesnake.

A Walk in the Scrublands

Doc

Mental Style.

A straightforward challenge

Miz Nils turns out to be the Jackrabbits' resident naturalist. She recommends a walk through the Scrublands north of Amarillo to get a feel for what grows around here. It might look hot and dry and dead, she says, but keep an eye: the scrub is teeming, alive, and way better at surviving in the desert than any person.

Formulating a Hypothesis

Doc

Mental Style.

A modest challenge

A dry wind picks up in fits and starts, like an engine with dying carburetor. It scuffs and skids along, pushing at tumbleweeds and the vultures circling overhead. Hmm, vultures mean only one ominous thing. Something has died nearby.


Flocking Patterns

The Quick-Witted Ornithologist

Doc

Mental Style.

A straightforward challenge

Your deft identification of some different species of hummingbird earns her respect, and your willingness to carry her huge field bag earns her regard. The walk outside is far more pleasant with company. She mostly discusses birds, habitat encroachment, and predation patterns. Her theories are above your head, but her enthusiasm is infectious.

10 change points, 3 more needed to reach level 13.

Doc is increasing...

You've gained 1 x Reputation (new total 76).


Gunslinger Gear

Guns, gloves, boots.

Cityslicker Duds

Coats and clothes for every occasion.

Doc Toppers

Bowlers, stetsons, the occasional eyewear.

Talismans

Relics, charms, tokens of authority.

Currency

Spendables of all sorts.

Reputation

Your standing in the community.

Dollars

NorteAmericano dollars. Not the only currency in Amarillo, but certainly the preferred one.

Revolver Bullet

Useful for many things. Shooting monsters is only one.

Usables

Treasures, mementos, relics.

Not to be opened until you've finished reading New England in November and Fifty Miles South of Lexington.

Consumables

Nostrums, drinkables, tobaccos and other treatlets.

A Bottle of Hoffenstader Honey Wheat

"Brewed right here in Amarillo by Dougie and Carmine Hoffenstader, your hometown hopsmasters!"

A Kentucky Cigar

The wrapper is blue-green, and gilded, and features a fine-looking horse. Obviously this is a top-quality smokable.

A Bottle of Cornskunk '25

Last year's bourbon. The color is a little dark; according to Darren Skunk, the barrel was extra-charred.

Doc Roslyn's Patent Nostrum

All natural. Plant-based. Highly addictive. Don't overdo it.

Ally: Warren Castillo

Warren Castillo of the Amarillo Jackrabbits.

A Grim Bargain

You and "Padre" Charlie understand each other all too well.

Ally: Jack Ishiguro

Jack Ishiguro of the Amarillo Jackrabbits.

The Skunk Brothers Farm

You've grown close to Darren and Lloyd of the Skunk Brothers' Farm.

Cornskunk '26

You advocated successfully for this design.

Ally: Miz Nils

Miz Nils of the Amarillo Jackrabbits.

A Reader of New England and Lexington

You have read New England in November and Fifty Miles South of Lexington.

Version

Game version number.

Game version number.
Thanks for playing Zero Summer!

Paladin

Your ethical Orientation. Your concerns are mercy, compassion and justice.

Man in Black

Your ethical Orientation. Your concerns are self-empowerment and getting things done.

Seer of Rabbits

You have seen rabbits and struggle to un-see them.

Hallowed Ground

You've been taken in by the strange beautiful kindnesses of the Mission.

The Harvestmen

You're following the trail of the Harvestmen

The Roughriders' Indiscretion

You saw a Roughrider pocket a revolver. That kind of information is valuable and dangerous.

H. Traeger and Ms. Chanticleer

Amarillo's pre-eminent gunsmith and baker are having an affair. You know at least some of the dirty details.

Burning Burning Burning Burning

Fire reflecting in a watery mirror.

Time of Day

The time of day.

Date

Today's date.

White Noise

The unnatural world is becoming all too real.

Cityslicker

Social Style.

Doc

Mental Style.

Gunslinger

Physical Style.

The Ministry of Black Powder

You're helping "Padre" Charlie with his good works.

Chipped Tooth

The point of a tooth. The whole of it must be quite large.

Ornithologist's Notebook

A dog-eared Moleskine filled with notes, locations, and neatly rendered watercolors.

20th Century Penny

An old but well-polished US penny. Minted in 1960. Just the thing to throw into the fountain at St. Francis's.

An Invitation from Ms. Chanticleer

A handwritten note from the owner of Butterloaf Bakery. It reads: "Gratitude for services rendered. Do come see me some lazy afternoon. You'll find running a bakery builds strong arms. And hands."

The Door

A Tarot card. It shows a door in a meadow and a man in front doing a handstand, one leg crossed over the other.


Opportunities

Draw cards from here to raise your Styles, meet your Allies, and risk your Antagonists.

Pinned

Pinned


Gunslinger Gear

Guns, gloves, boots.

Cityslicker Duds

Coats and clothes for every occasion.

Doc Toppers

Bowlers, stetsons, the occasional eyewear.

Talismans

Relics, charms, tokens of authority.

Currency

Spendables of all sorts.

Reputation

Your standing in the community.

Dollars

NorteAmericano dollars. Not the only currency in Amarillo, but certainly the preferred one.

Revolver Bullet

Useful for many things. Shooting monsters is only one.

Usables

Treasures, mementos, relics.

Not to be opened until you've finished reading New England in November and Fifty Miles South of Lexington.

Consumables

Nostrums, drinkables, tobaccos and other treatlets.

A Bottle of Hoffenstader Honey Wheat

"Brewed right here in Amarillo by Dougie and Carmine Hoffenstader, your hometown hopsmasters!"

A Kentucky Cigar

The wrapper is blue-green, and gilded, and features a fine-looking horse. Obviously this is a top-quality smokable.

A Bottle of Cornskunk '25

Last year's bourbon. The color is a little dark; according to Darren Skunk, the barrel was extra-charred.

Doc Roslyn's Patent Nostrum

All natural. Plant-based. Highly addictive. Don't overdo it.

Ally: Warren Castillo

Warren Castillo of the Amarillo Jackrabbits.

A Grim Bargain

You and "Padre" Charlie understand each other all too well.

Ally: Jack Ishiguro

Jack Ishiguro of the Amarillo Jackrabbits.

The Skunk Brothers Farm

You've grown close to Darren and Lloyd of the Skunk Brothers' Farm.

Cornskunk '26

You advocated successfully for this design.

Ally: Miz Nils

Miz Nils of the Amarillo Jackrabbits.

A Reader of New England and Lexington

You have read New England in November and Fifty Miles South of Lexington.

Version

Game version number.

Game version number.
Thanks for playing Zero Summer!

Paladin

Your ethical Orientation. Your concerns are mercy, compassion and justice.

Man in Black

Your ethical Orientation. Your concerns are self-empowerment and getting things done.

Seer of Rabbits

You have seen rabbits and struggle to un-see them.

Hallowed Ground

You've been taken in by the strange beautiful kindnesses of the Mission.

The Harvestmen

You're following the trail of the Harvestmen

The Roughriders' Indiscretion

You saw a Roughrider pocket a revolver. That kind of information is valuable and dangerous.

H. Traeger and Ms. Chanticleer

Amarillo's pre-eminent gunsmith and baker are having an affair. You know at least some of the dirty details.

Burning Burning Burning Burning

Fire reflecting in a watery mirror.

Time of Day

The time of day.

Date

Today's date.

White Noise

The unnatural world is becoming all too real.

Cityslicker

Social Style.

Doc

Mental Style.

Gunslinger

Physical Style.

The Ministry of Black Powder

You're helping "Padre" Charlie with his good works.

Chipped Tooth

The point of a tooth. The whole of it must be quite large.

Ornithologist's Notebook

A dog-eared Moleskine filled with notes, locations, and neatly rendered watercolors.

20th Century Penny

An old but well-polished US penny. Minted in 1960. Just the thing to throw into the fountain at St. Francis's.

An Invitation from Ms. Chanticleer

A handwritten note from the owner of Butterloaf Bakery. It reads: "Gratitude for services rendered. Do come see me some lazy afternoon. You'll find running a bakery builds strong arms. And hands."

The Door

A Tarot card. It shows a door in a meadow and a man in front doing a handstand, one leg crossed over the other.


A Gunslinger in Amarillo

There are endless opportunities here for you to brush up on all the things a gunslinger needs to know.

This is one of Zero Summer's "grind" cards. "Grind" cards can be replayed as often as you like. And most of their branches have a chance to produce a Rare Success, which will significantly increase one of your Styles and yield certain other benefits as well.

Opportunities

Draw cards from here to raise your Styles, meet your Allies, and risk your Antagonists.

Hammer and Tongs

Gunslinger

Physical Style.

A straightforward challenge

Hammond Traeger is short-staffed and needs a hand pouring bullets. His usual apprentice is out with a case of forge-lung. He brushes off questions about whether it's contagious; the doctor, he explains, assured him it was neither viral nor bacterial.

Operational Support

Gunslinger

Physical Style.

A straightforward challenge

The Roughriders periodically sweep the city for gun caches. They're looking for a spotter to help them clear the neighborhood around the Highrise Hotel. Gangs with loose interpretations of the Rule of One often squirrel away guns, bullets and heavier ordnance. Everywhere is a potential hiding place: abandoned buildings, converted stretches of sewer, even dead trees with false knot-holes.

Cleaning House for the Pony Express

Gunslinger

Physical Style.

A straightforward challenge

Word is that that a Pony Express carrier is due in tomorrow, and Governor Berkshire will show his appreciation to anyone who clears out the Pony Express office beforehand. Abandoned buildings tend to attract varmints, pests and squatters -- especially in Amarillo, and even the Pony Express office. Carriers tend to be particular about their spaces being clear. And given how much Amarillo depends on them, it's no surprise the governor is taking extra precautions.

Bullets for Little Japan

Gunslinger

Physical Style.

A straightforward challenge

Traeger the gunsmith on Short Vine is looking for someone to deliver a package to Little Japan, an apartment building on the west side of town where every unit is owned by one large Japanese-American family. According to Traeger, they're secretive, stand-offish, and endlessly thirsty for bullets. No one but him will do business with them.

Keeping the Peace

Gunslinger

Physical Style.

A straightforward challenge

The beating heart of Amarillo's commercial district is the Wall Market, a sprawling parking lot bazaar and former supermarket where you can buy or barter anything you desire. Petty theft is obviously a problem.

A doughman for Butterloaf Bakery is looking for warm bodies to fill the morning security shift. A bad case of food poisoning from the salmon jerky stall has the regular crew doing the Texas two-step. The way the doughman tells it, they're having a graphic morning. Borderline tragic.

Getting to Know the Roughriders

Gunslinger

Physical Style.

A straightforward challenge

The local police -- the Roughriders -- have exactly two jobs: keeping the Rule of One and handling the local unnatural fauna. The chief of police is fiercely-mustached Nicco Carfora. He's asked for a civilian volunteer to take one of the Roughriders' aging motorcycles out for a loop around the nearby farms and snoop for unnatural activity.

Doc Roslyn's Free Clinic

Gunslinger

Physical Style.

A very modest challenge

Health and wellness south of the Wall often means taking two shots and calling nobody in the morning. Not so in Amarillo, where Doc Roslyn's Free Clinic tends to the infirmities of the high and low alike. The Clinic prescribes many nostrums -- most are sugar or penicillin -- but Doc Roslyn is an accomplished surgeon. And without anesthesia, she's always looking for volunteers to help subdue livelier patients.


We're All In It Together

Operational Support

Gunslinger

Physical Style.

A straightforward challenge

You and a pair of Roughriders comb the west side for guns. People scatter before your belching roaring motorcycles.  At every stop, different faces watch you from a distance: cultured pale blonde ones at the rifle cache by the pond in Thompson Memorial Park, tanned stubbled ones atop brown leather lapels by the grenade hideaway in the old maple tree by the playground at Highrise. One of the Roughriders waves at them. When asked, he cheerfully explains: we're all in it together, yeah?

13 change points, 2 more needed to reach level 15.

Gunslinger is increasing...

You've gained 1 x Reputation (new total 77).


Gunslinger Gear

Guns, gloves, boots.

Cityslicker Duds

Coats and clothes for every occasion.

Doc Toppers

Bowlers, stetsons, the occasional eyewear.

Talismans

Relics, charms, tokens of authority.

Currency

Spendables of all sorts.

Reputation

Your standing in the community.

Dollars

NorteAmericano dollars. Not the only currency in Amarillo, but certainly the preferred one.

Revolver Bullet

Useful for many things. Shooting monsters is only one.

Usables

Treasures, mementos, relics.

Not to be opened until you've finished reading New England in November and Fifty Miles South of Lexington.

Consumables

Nostrums, drinkables, tobaccos and other treatlets.

A Bottle of Hoffenstader Honey Wheat

"Brewed right here in Amarillo by Dougie and Carmine Hoffenstader, your hometown hopsmasters!"

A Kentucky Cigar

The wrapper is blue-green, and gilded, and features a fine-looking horse. Obviously this is a top-quality smokable.

A Bottle of Cornskunk '25

Last year's bourbon. The color is a little dark; according to Darren Skunk, the barrel was extra-charred.

Doc Roslyn's Patent Nostrum

All natural. Plant-based. Highly addictive. Don't overdo it.

Ally: Warren Castillo

Warren Castillo of the Amarillo Jackrabbits.

A Grim Bargain

You and "Padre" Charlie understand each other all too well.

Ally: Jack Ishiguro

Jack Ishiguro of the Amarillo Jackrabbits.

The Skunk Brothers Farm

You've grown close to Darren and Lloyd of the Skunk Brothers' Farm.

Cornskunk '26

You advocated successfully for this design.

Ally: Miz Nils

Miz Nils of the Amarillo Jackrabbits.

A Reader of New England and Lexington

You have read New England in November and Fifty Miles South of Lexington.

Version

Game version number.

Game version number.
Thanks for playing Zero Summer!

Paladin

Your ethical Orientation. Your concerns are mercy, compassion and justice.

Man in Black

Your ethical Orientation. Your concerns are self-empowerment and getting things done.

Seer of Rabbits

You have seen rabbits and struggle to un-see them.

Hallowed Ground

You've been taken in by the strange beautiful kindnesses of the Mission.

The Harvestmen

You're following the trail of the Harvestmen

The Roughriders' Indiscretion

You saw a Roughrider pocket a revolver. That kind of information is valuable and dangerous.

H. Traeger and Ms. Chanticleer

Amarillo's pre-eminent gunsmith and baker are having an affair. You know at least some of the dirty details.

Burning Burning Burning Burning

Fire reflecting in a watery mirror.

Time of Day

The time of day.

Date

Today's date.

White Noise

The unnatural world is becoming all too real.

Cityslicker

Social Style.

Doc

Mental Style.

Gunslinger

Physical Style.

The Ministry of Black Powder

You're helping "Padre" Charlie with his good works.

Chipped Tooth

The point of a tooth. The whole of it must be quite large.

Ornithologist's Notebook

A dog-eared Moleskine filled with notes, locations, and neatly rendered watercolors.

20th Century Penny

An old but well-polished US penny. Minted in 1960. Just the thing to throw into the fountain at St. Francis's.

An Invitation from Ms. Chanticleer

A handwritten note from the owner of Butterloaf Bakery. It reads: "Gratitude for services rendered. Do come see me some lazy afternoon. You'll find running a bakery builds strong arms. And hands."

The Door

A Tarot card. It shows a door in a meadow and a man in front doing a handstand, one leg crossed over the other.


Opportunities

Draw cards from here to raise your Styles, meet your Allies, and risk your Antagonists.

Pinned

Pinned


Gunslinger Gear

Guns, gloves, boots.

Cityslicker Duds

Coats and clothes for every occasion.

Doc Toppers

Bowlers, stetsons, the occasional eyewear.

Talismans

Relics, charms, tokens of authority.

Currency

Spendables of all sorts.

Reputation

Your standing in the community.

Dollars

NorteAmericano dollars. Not the only currency in Amarillo, but certainly the preferred one.

Revolver Bullet

Useful for many things. Shooting monsters is only one.

Usables

Treasures, mementos, relics.

Not to be opened until you've finished reading New England in November and Fifty Miles South of Lexington.

Consumables

Nostrums, drinkables, tobaccos and other treatlets.

A Bottle of Hoffenstader Honey Wheat

"Brewed right here in Amarillo by Dougie and Carmine Hoffenstader, your hometown hopsmasters!"

A Kentucky Cigar

The wrapper is blue-green, and gilded, and features a fine-looking horse. Obviously this is a top-quality smokable.

A Bottle of Cornskunk '25

Last year's bourbon. The color is a little dark; according to Darren Skunk, the barrel was extra-charred.

Doc Roslyn's Patent Nostrum

All natural. Plant-based. Highly addictive. Don't overdo it.

Ally: Warren Castillo

Warren Castillo of the Amarillo Jackrabbits.

A Grim Bargain

You and "Padre" Charlie understand each other all too well.

Ally: Jack Ishiguro

Jack Ishiguro of the Amarillo Jackrabbits.

The Skunk Brothers Farm

You've grown close to Darren and Lloyd of the Skunk Brothers' Farm.

Cornskunk '26

You advocated successfully for this design.

Ally: Miz Nils

Miz Nils of the Amarillo Jackrabbits.

A Reader of New England and Lexington

You have read New England in November and Fifty Miles South of Lexington.

Version

Game version number.

Game version number.
Thanks for playing Zero Summer!

Paladin

Your ethical Orientation. Your concerns are mercy, compassion and justice.

Man in Black

Your ethical Orientation. Your concerns are self-empowerment and getting things done.

Seer of Rabbits

You have seen rabbits and struggle to un-see them.

Hallowed Ground

You've been taken in by the strange beautiful kindnesses of the Mission.

The Harvestmen

You're following the trail of the Harvestmen

The Roughriders' Indiscretion

You saw a Roughrider pocket a revolver. That kind of information is valuable and dangerous.

H. Traeger and Ms. Chanticleer

Amarillo's pre-eminent gunsmith and baker are having an affair. You know at least some of the dirty details.

Burning Burning Burning Burning

Fire reflecting in a watery mirror.

Time of Day

The time of day.

Date

Today's date.

White Noise

The unnatural world is becoming all too real.

Cityslicker

Social Style.

Doc

Mental Style.

Gunslinger

Physical Style.

The Ministry of Black Powder

You're helping "Padre" Charlie with his good works.

Chipped Tooth

The point of a tooth. The whole of it must be quite large.

Ornithologist's Notebook

A dog-eared Moleskine filled with notes, locations, and neatly rendered watercolors.

20th Century Penny

An old but well-polished US penny. Minted in 1960. Just the thing to throw into the fountain at St. Francis's.

An Invitation from Ms. Chanticleer

A handwritten note from the owner of Butterloaf Bakery. It reads: "Gratitude for services rendered. Do come see me some lazy afternoon. You'll find running a bakery builds strong arms. And hands."

The Door

A Tarot card. It shows a door in a meadow and a man in front doing a handstand, one leg crossed over the other.


The Skunk Brothers Farm

Long brick buildings and ordered greenery and verdant climbing hops! In the distance purple mountains; in the foreground amber waves of grain! And everywhere the scent of yeast and its vast gassy microscopic hunger, and the buzzing of bees by the gated clover, and the low humming churn and splash of beer and whiskey being made as fast as Darren and Lloyd and the whole Skunk family can make it.

As your Helping the Skunk Brothers Quality increases, new branches will become available!

Opportunities

Draw cards from here to raise your Styles, meet your Allies, and risk your Antagonists.

Perhaps Not

Your plate is already full.

Big City Agribusiness

Cityslicker

Social Style.

A modest challenge

Lloyd Skunk pulls you aside. A representative from a certain NorteAmericano agribusiness firm is in town. This firm has done business in the past with the brothers Skunk. Lloyd would like their relationship to continue. His tone is conspiratorial. He presses a sealed envelope into your hand. It's addressed to <i>Sr. Montesano - The Richmond-Weisz.</i> Just give him the envelope, Lloyd says. The rep will handle the rest.

            11
            You need Cityslicker 11 (you have 13)

            Unlocked when The Skunk Brothers Farm is:

An Associate (you have this)

            11
            Unlocked with Cityslicker 11 - you have 13

            Unlocked when The Skunk Brothers Farm is:

An Associate (you have this)

Fuel for the Mash

Gunslinger

Physical Style.

A very modest challenge

The soil around Amarillo is perfect for growing corn: sandy but not too sandy, moist but not wet, frothy and loamy and so fertile that every springtime is a race between the weeds and the fenceposts for who can put down deeper roots.

All that according to Lloyd Skunk, who's asked you to go harvest a few ears of corn from the fields out back. They want to dry-run the '26 and need fuel for the mash.

            11
            You need Gunslinger 11 (you have 14)

            Unlocked when The Skunk Brothers Farm is:

An Associate (you have this)

            11
            Unlocked with Gunslinger 11 - you have 14

            Unlocked when The Skunk Brothers Farm is:

An Associate (you have this)

Charring the Barrels

Doc

Mental Style.

A modest challenge

After distillation, whiskey is aged in charred oak barrels while it develops flavor and color -- this according to Darren, who points to a stack of barrels in the corner of the distillery. Which is good as far as it goes, Darren says. But eventually barrels break or rot, and every season he needs to char a few more.

Not that it's hard work or particularly complicated. All it takes is a watchful eye. Like yours, for example.

            11
            You need Doc 11 (you have 12)

            Unlocked when The Skunk Brothers Farm is:

An Associate (you have this)

            11
            Unlocked with Doc 11 - you have 12

            Unlocked when The Skunk Brothers Farm is:

An Associate (you have this)


Opportunities

Perhaps Not

Your plate is already full.

Opportunities always come around again.


Gunslinger Gear

Guns, gloves, boots.

Cityslicker Duds

Coats and clothes for every occasion.

Doc Toppers

Bowlers, stetsons, the occasional eyewear.

Talismans

Relics, charms, tokens of authority.

Currency

Spendables of all sorts.

Reputation

Your standing in the community.

Dollars

NorteAmericano dollars. Not the only currency in Amarillo, but certainly the preferred one.

Revolver Bullet

Useful for many things. Shooting monsters is only one.

Usables

Treasures, mementos, relics.

Not to be opened until you've finished reading New England in November and Fifty Miles South of Lexington.

Consumables

Nostrums, drinkables, tobaccos and other treatlets.

A Bottle of Hoffenstader Honey Wheat

"Brewed right here in Amarillo by Dougie and Carmine Hoffenstader, your hometown hopsmasters!"

A Kentucky Cigar

The wrapper is blue-green, and gilded, and features a fine-looking horse. Obviously this is a top-quality smokable.

A Bottle of Cornskunk '25

Last year's bourbon. The color is a little dark; according to Darren Skunk, the barrel was extra-charred.

Doc Roslyn's Patent Nostrum

All natural. Plant-based. Highly addictive. Don't overdo it.

Ally: Warren Castillo

Warren Castillo of the Amarillo Jackrabbits.

A Grim Bargain

You and "Padre" Charlie understand each other all too well.

Ally: Jack Ishiguro

Jack Ishiguro of the Amarillo Jackrabbits.

The Skunk Brothers Farm

You've grown close to Darren and Lloyd of the Skunk Brothers' Farm.

Cornskunk '26

You advocated successfully for this design.

Ally: Miz Nils

Miz Nils of the Amarillo Jackrabbits.

A Reader of New England and Lexington

You have read New England in November and Fifty Miles South of Lexington.

Version

Game version number.

Game version number.
Thanks for playing Zero Summer!

Paladin

Your ethical Orientation. Your concerns are mercy, compassion and justice.

Man in Black

Your ethical Orientation. Your concerns are self-empowerment and getting things done.

Seer of Rabbits

You have seen rabbits and struggle to un-see them.

Hallowed Ground

You've been taken in by the strange beautiful kindnesses of the Mission.

The Harvestmen

You're following the trail of the Harvestmen

The Roughriders' Indiscretion

You saw a Roughrider pocket a revolver. That kind of information is valuable and dangerous.

H. Traeger and Ms. Chanticleer

Amarillo's pre-eminent gunsmith and baker are having an affair. You know at least some of the dirty details.

Burning Burning Burning Burning

Fire reflecting in a watery mirror.

Time of Day

The time of day.

Date

Today's date.

White Noise

The unnatural world is becoming all too real.

Cityslicker

Social Style.

Doc

Mental Style.

Gunslinger

Physical Style.

The Ministry of Black Powder

You're helping "Padre" Charlie with his good works.

Chipped Tooth

The point of a tooth. The whole of it must be quite large.

Ornithologist's Notebook

A dog-eared Moleskine filled with notes, locations, and neatly rendered watercolors.

20th Century Penny

An old but well-polished US penny. Minted in 1960. Just the thing to throw into the fountain at St. Francis's.

An Invitation from Ms. Chanticleer

A handwritten note from the owner of Butterloaf Bakery. It reads: "Gratitude for services rendered. Do come see me some lazy afternoon. You'll find running a bakery builds strong arms. And hands."

The Door

A Tarot card. It shows a door in a meadow and a man in front doing a handstand, one leg crossed over the other.


Opportunities

Draw cards from here to raise your Styles, meet your Allies, and risk your Antagonists.

Pinned

Pinned